luciddream00
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Registered: 04-2018
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Re: This virtual reality headset runs at human-eye resolution
Hmm, using 2 displays for foveated rendering is an interesting approach. I'm curious how they will move the smaller higher resolution screen around fast enough to keep up with the quick saccades of our eyes. It sounds like right now the smaller display is stuck in one place, which isn't actually very useful.
Last edited by luciddream00, 6/19/2018, 10:22 pm
--- Account closed permanently. I won't stand for abuse of authority by forum administration to censor criticism of a conservative radio host that celebrated the death of AIDS patients on his show. Maybe some day we'll speak again elsewhere.
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6/19/2018, 10:21 pm
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